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Battlecomp - Backpack Portable Battlefield Computer

The battlefield computer (battlecomp) is an electronic warfare platform, ruggedized for field use and hardened against electronic attacks. It allows an Electronic Warfare Specialist (often referred to as a "Falcon") to conduct operations ranging from enemy signal interception and identification to the direct access of enemy systems (hacking). A battlecomp is typically linked to a number of input devices, including helmet-mounted optic responders, VR gloves and thigh-mounted touchpads. Output is typically via an eyepiece display or full-visor heads-up display, and includes audio. While a conventional keyboard is included in the battlecomp system, it is not typically used during field operations, except while the Specialist is at a command post.

The battlecomp system includes a number of multi-purpose ports and cable attachments allowing the machine to interface physically with a large number of other systems. It also has optical and multi-channel wireless capabilities. Software includes a full library of hacking tools, firewalls, decoy programs and other electronic warfare applications. The Colonial intelligence community is constantly updating battlecomp specifications to keep the system on the cutting edge of EW technology.



Razorski's Electric Rifle

(alternately Rifle-Tazer)

The RAZER resembles a sawn-off double-barreled shotgun, and has little recoil so it can be hip- or shoulder-fired. It holds six reusable ‘rounds’; each round is two electromagnets with thirty-seven foot trailing wires. A trigger pull deploys the magnets and wires from the two barrels; once they made contact, the electric charge is sent down the wires, a voltage high enough (according to Libra R&D scientists) ‘fry’ a Centurion. As soon as the circuit iss completed on the target, the attached ends of the wires are released and the weapon is ready to be fired again.

The batteries that supply the electric charge are encased in the butt of the weapon, and can effectively fire twenty-four rounds before needing to be recharged. Razorski and her Marines have test-fired the razers and found that much to be true; and also that the weapons were more accurate than many of them had expected.



Zero Atmosphere Combat Suit (ZACS)

The Zero Atmosphere Combat Suit is a protective device worn my the Colonial Marines to facilitate their ability to fight in the vacuum of space. The main component is a pressure suit with an integrated helmet that serves as self-contained life support at pressures below Colonial normal, down to zero atmosphere. The suit also functions in a limited over-pressure range up to 2 atmospheres, as well as providing protection in corrosive environments up to Class IV. The ZAC suit includes a system which senses loss of integrity and constricts the suit above the affected area. This system is moderately effective for mitigating loss-of-pressure events.

The ZAC suit also includes a modular armor system which allows a Marine commander to tailor troop protection according the assessed threat level of the combat theater. Additionally, the ZAC suit supports most essential battlefield hardware, including helmet heads-up displays and the PISCES Marine combat communications net.



PISCES Marine Wireless Communications Net

PRIORITY-INTEGRATED SMART COMMUNICATION SYSTEM: PISCeS is a wireless communications networking system with integrated prioritization, encryption/decryption, and smart transmission handling. It allows the Colonial warrior complete control over the communications being transmitted and received, enhancing their ability to comprehend a chaotic battlefield situation and react appropriately.

PISCeS Features:

  • Full-duplex communications system compatible with standard IFF transmitters.
  • Each user is uniquely identified including their Rank and Unit and their transmissions automatically identified to the reciever via eyepiece or HUD.
  • Received transmissions are automatically prioritized based on the Rank of the transmission's originator, allowing command broadcasts to override troop chatter.
  • SmartChannel (c) technology routes 'chatter' to IFF-indentified friendlies within a configurable transmit range.
  • Touchpad PTT system can be glove- or gun-mounted to facilitate easy access to channel selection and transmission activation.
  • Channel selection fully integrated into standard battlefield HUD systems and is usable by both touchpad and voice-recog systems interchangeably.
  • Transmissions are stored in a high-speed memory buffer and delivered according to a configurable priority list. High priority transmissions are heard in real-time, while buffered communications are replayed in priority order.
  • Buffer capacity under typical combat conditions will store 3 to 5 minutes of communications. Each system is expandable, allowing officers and non-comms to add additional buffer capacity.
  • Standard interface allows connection to current model battlefield computer systems for nearly unlimited buffer capacity and on-the-fly configuration changes.
  • System enhancements such as Voice2Text(c) are available for HUD and eyepiece.